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7 Days to Die (2013)


When it comes to computer games, one of the biggest genres in recent years is the "Survival" genre.  One of the most prominent ones has been "7 Days to Die".

The end of the world has occurred.  All that's left is you... and the hungry undead.

Scavenge supplies.  Craft weapons.  Build your safe place.  Survive the Blood Moon.

Survive... if you can...

The Fun Pimps created a zombie survival game that is commonly described as, "Minecraft if it was a survival horror movie".  And it's a fairly apt description.  You have to find resources in order to craft and upgrade weapons, armour, and structures- all while surviving an unending stream of zombie stalkers.

The concept is a great one, and is actually one that's really well suited to the horror genre.  This concept is aided in how it's executed.

The mechanics are pretty simple to grasp, and fairly intuitive in that you don't have to waste time trying to figure out where everything is located in the interfaces.  This means someone fairly new to the game can quickly figure it out and actually get into the game's mood, and feel a bit more immersed in what they're doing.

You can do either single player, or multiplayer- which adds to the game's playability.  I tend to prefer single player, as I find there's more tension in trying to survive on your own in such a scenario.  I enjoy the challenge.  And the game is challenging.  As you, level up, the game slowly ramps up the difficulty to keep pace with, adding more zombies, and special zombies.

The Blood Moon every seven days really adds to the tension and challenge.  When the Blood Moon rises, the night turns into a crimson skied hell with a continuous stream of howling, snarling zombies pounding against the walls of your shelter.  Even in a pretty much impenetrable fortress, the nonstop sound of the zombies outside is terrifying.

In terms of graphics, this game is pretty damn great, and keep getting improved.  The different biomes are well crafted with a distinct, but natural palette for each that blends in fairly nicely as you go from one to another.  The model for the different types of zombies are interesting, and appropriately creepy.  The zombie dogs are especially noteworthy for being just plain outright nightmare fuel.  Really adds to the feel of the game, and allowed me to put myself into it more easily.

I love playing this game.  It's challenging, but not frustratingly so, and often forces you to be creative with how you design the defenses for your shelter.  You also have a lot of choice in this game as to how you play.  I like to play a more defense based game with the occasional foray into the wilds.

I'm definitely going to put "7 Days to Die" in 'The Good", and recommend you give it a go.

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