You wouldn't think that "horror", and "relaxing" would go together, right? Well... here we are... You find yourself washed ashore in a small fishing village, and are recruited as their fisherman. All seems to quiet in the idyllic island town... but things slowly start to descend into mystery and darkness. What's with the strange lights in the fog? Who is the mysterious and reclusive Collector? And... what really happened to the village's previous fisherman? I'm going to say right off the bat that I simply enjoyed this game. It was a fascinating mixture of mysterious story elements, engaging quests, and relaxing gameplay mechanics. The story is a slow burn of a Lovecraftian horror, revealed over the course of character interactions, the main quests, and side quests. I found myself wanting to learn more about what was going on, and quickly lost track of time while playing. The main story isn't long enough to get bored and frustrated, ...
In every franchise, there are installments that don't quite work at continuing the story... and others that not only perfectly conclude one part of it, but open up a new chapter of possibility... Callie Spengler and her children have been evicted from their home, and forced to move to her estranged father's "dirt farm". As she struggles with her memories of his abandonment, her daughter Phoebe discovers a ghost trap that had been hidden by her deceased grandfather. Soon, Phoebe, her brother Trevor, and new friend Podcast uncover a supernatural threat and the return of an old enemy of The Ghostbusters... After the less than stellar performance and reception of " Ghostbusters: Answer the Call " (2016), fans of the franchise were cautiously optimistic about the announcement that there was to be a direct sequel to " Ghostbusters II " (1989). Fortunately, this sequel proved to be everything they needed, and wanted from a " Ghostbusters " ...